![]() ![]() Rw17<45,8 Other coordinates Spherical (distance<45 Polar and elevation (distance<45,8 Relative polar coordinates are preceded by R or place a point at four units away from the previous point at a 45° angle counterclockwise from the x-axis, type and press Enter.Ä®xample Polar (distance<45 If you want a point four units away from the construction plane origin (0,0), at a 45° angle counterclockwise from the x-axis, type 4<45, and press Enter. They change in an anti (counter)-clockwise direction as illustrated below. Vector directions in Rhino start with zero degrees at 3 o'clock on a standard clock. ![]() Polar coordinates specify a point that is a distance and direction away from 0,0 in the current construction plane. Relative construction (Move 3 units in the x direction and 4 units in the y direction from the previous point.) In commands like Line and Polyline, you can specify relative points. The line is drawn to a point 2 units in the x direction and 3 units in the y direction from the last point. At the End of line⦠prompt, type r2,3, and press Enter or Space.At the Start of line⦠prompt, click to place the first end of the line.When Rhino prompts you for a point, if you type x and y Cartesian coordinates, the point will lie on the construction plane of the current viewport. With the w prefix you can type world coordinates, with r prefix relative coordinates, and with wr prefix world relative coordinates. You can type x and y coordinates or x, y and z coordinates to place points. ![]() When prompted for a point, you can click the mouse in a viewport to define the point coordinates or you can or type the coordinates in several ways: This also works for converting feet and inches or any other unit system. ![]() For example, if your model units are meters, and you type 27cm, Rhino automatically converts your number to 0.27. The numbers will automatically convert to the model's units. You can specify units when typing lengths and point coordinates. No spaces are permitted in a number, angle, or x, y, z coordinate points. Use numbers for entering distances, angles, and point coordinates. Point filters only work when 3-D input is allowed, and you cannot start with one point filter and then apply another one. If you use point filters with object snaps, they extract coordinate values from an existing object so you can locate another point.Īfter you specify the first value, you are prompted for the remaining values. You can use point filters to pick one coordinate value at a time while temporarily ignoring other coordinate values. Point filters extract individual x, y, and z coordinate values from different points to create a new, composite point. Anything drawn in Rhino by simply picking points is always drawn on the construction plane of the current viewport. Specifying 3-D points using 2-D input devices (the mouse and monitor) is aided with construction planes.Positive numbers are above the construction plane, negative numbers are below. Type a number at the command prompt to specify the elevation of the point.Release Ctrl, press Ctrl again, and click.Ä®levator mode can also be activated from direction lock, but only if the command allows 3âD points.Press Ctrl, and click to start elevator mode. ![]()
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